Maggie
Info
Maggie is a kelt from Luencia, a town at the edge of Hasphal where jehts and kelt live harmoniously. Maggie was born with special abilities to control and manipulate the elements. These abilities are rare to come by from kelt on Hasphal, and because of this, she was voluntarily given away by her family to be recruited into the Ridders. Maggie's abilities allow her to have a greater connection with nature. She can communicate with all kinds of plant and animal life. She also has a bit of a psionic relationship with plants and can summon them to protect and defend her. This causes a strain on her alignment with the organization. She often finds herself at odds with the Ridders. Maggie wants to protect Hasphal. To her this means the environment as well.Abilities
Maggie was born with the ability to control and manipulate elements by siphoning electromagnetic energy from the sun. Maggie can drain so much energy from a location that it causes extreme cold or she can project enough to cause instant combustion. Because of this exposure to harsh conditions, she is also extremely immune to both.Remove these ads. Join the Worldbuilders Guild







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